In an older post I talked about the camera rig we use for our planetarium shows. I also uploaded it incase there were some people that wanted to use it as a springboard or to get ideas of how to make their own.
Well in light of Pete getting a fisheye lens to work, I went ahead and updated our rig.
Here’s our brand new camera rig with all the bells and whistles. Able to switch between the FK system in the old camera rig, and an aiming constraint for the young at heart. A non-renderable dome sits on top so that you can get a sense of what will be visible to the audience. There’s also another camera which can used to look around via aiming constraint for playblasting animation.
These were made in Maya 2008, but could easily be brought into newer versions.